HI
I need a trigger to attack and then hold until re-triggered and then it decays?
Can the trigger do this or is there another op?
I figure I could do it with count but Id like Ease in and out
thanks a lot
One option is to use an Event CHOP, and call it like this:
op("event1").createEvent(hold=True)
This will hold the sustain state, you can then release it using the releaseEvent
method
See all possible arguments here:
Am I right in thinking that this will not have ease in and ease out?
I need to fade from black etc
You can add a Lag CHOP or Filter CHOP to add different sorts of easing.
So if you only want to ease in and out you can also use a Button COMP and add a lag or filter CHOP to it.
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thanks a lot