Trigger FBX

Is there a way to trigger an FBX animation from file?

something like running a frame variable to read the animation from file.

I have imported my FBX animation but I don’t see a way to control the index like you can in a movie file for example.

Once you import the FBX file you’ll have a ‘takes’ component inside the network that’s created. In this component there are the individual animation takes from the file, each loaded into a File CHOP. Right now it’s just playing back one of these animations in a loop. You can drive the animation yourself instead by using a Lookup CHOP. The 2nd input is the animation you want to control, and the first input is the index you want to play. You control the value of that index to control the playback. For example you can use a Count CHOP to count the index up.