Trigger to make TOP move form 0,0 position to use LFO data

hi It’s my first post here,

I’m animating a jigsaw puzzle to have all the piece move in different direction and bounce on the limit of the screen as in the dvd ‘‘screensaver’’

I’ve followed a youtube tutorial for the movement called
‘’ Touchdesigner Tutorial // Recreating the bouncing DVD Logo Screensaver"

I just multiplied the LFO and moviefilein to match my number of pieces.

I would like to start with having all the pieces in place (if i make a composite of all my moviefilIn of I already have the good disposition) and after a certain delay have the pieces to start moving using the different LFO data.

thanks!

is my question unclear ?

since wednesday I used some keystrok to reset in another project but in the comp I cant find way to have a reset effect.

thank you

So I assume you have a few TOPs with your puzzle pieces, and then use several composition TOPs to translate each texture in xy using LFO values.

One option is to use a Merge CHOP to merge all your LFO outputs into one CHOP, and then feed that into a Math CHOP to multiply all their values with a 1-0 range (using the Multiply parameter). Feed output from the Math CHOP into a Null CHOP and use the channels in that Null CHOP to control your transforms.

Once the Math CHOP has made all outputs zero , that means your puzzle pieces are moved zero, so they should be at their original position.
Does that help?

Then you can add Lag CHOP / Timer CHOP / Buttons to fade in/out slowly between original position/moving around