Hi there,
I wanted to create some text and have it running circularly on a Tube SOP. I was able to add the text to the surface of the SOP but am having some issues getting it to appear as I want it. How do I get just the front of the text texture appear and not the back/ reverse of it?
Here is a screen shot of my set up - any tips would be great. Thanks
Hi nirmalashome,
from what I understand you want your texture to be applied only on one face of your geometry - afaik this is not possible, but one option is to use multiple geometries, and cull the backfaces of one geometry and cull the frontfaces of the other. This is a setting in the Phong Material (under the common tab).
See this example - is this indeed the effect you were after?
base_cull_back_faces.tox (2.8 KB)
(btw for future reference it’s easier for people to help if you also post your .toe/.tox file here instead of just a screenshot, that saves them the trouble of rebuilding your network themselves)
Thanks so much, this does help I can look at culling the faces.
But I what you’re saying, I am still seeing the text being reversed on the back of the object so I’m guessing if I want to achieve the effect of having the text rotate around a tube sop I need to use instancing an map each letter or word to a point or a Circle SOP?
And noted will make sure I post my TOE. file in the future too. Thanks again