Seems like this isn’t the first time this problem has been posed, but rather than reviving an 8 year old thread I figured we’d start fresh here.
My network has a video cache coming in from a MovieFileIn TOP, and today I started experimenting with the movie file’s audio. I’m stuck on the very first step of recording an audio buffer that I can scrub through in beat with the Cache TOP. Just need same length, same position to see if I can avoid have to add additional software and communication in the mix.
I’m a little surprised how tricky this is right off the bat. My first two instincts were the Audio Movie CHOP into a Record CHOP mentioned in the ancient thread, or using a Trail CHOP. The Record CHOP seems perfect and runs like butter at default, but setting the segment length crashes TD when it hits the upper limit. At first I thought this was my large network already pushing to the extremes, but I just opened a new project with only the default AudoiFileIn CHOP and the aforementioned recording CHOPs and recreated all my frustrations, crashes included.
Oh yeah, and the Trail CHOP method… it’s just not meant to be playing audio. Before I can even think about scrubbing through it (anything besides a Shift CHOP I should be looking at?) there are tons of pops and artifacts introduced. Audio file → Trail → Output = Nope. Maybe I need something else in the chain?
Anyways I’m open to any ideas, including VSTs or other software that could do the seemingly heavy lifting. The cache itself is the first hurdle, the second is being able to reference it several times like the Cache Select TOP does.
Thanks as always.