Turning 2d sop into 3d geometry?

Hi there! Um fairly new to touchdesigner and I would like to achieve the following effect:
I used Kinect to capture my arms and turn those image into sop using trace sop.
now I would like to turn these 2d sop into a geometry similar to the following picture, basically a tube following the shape of my arm:
16e941dcdfb102f7e9185bf02e62426
I looked everywhere but can’t seem to find an approach, can anyone please help me a bit in achieving this effect ? Thank you!

Hi @gk-yao

If you are using the world space positions from your kinect for a particular joint, like your wrist, you could Trail the data and pass it into a Limit SOP which can create Tubes for you. Check out the OP Snippets for the Limit SOP to see some examples of it.

Cheers
Markus

1 Like