I’m trying to import a brush stroke shader developed for web (probably WebGL) and trying to make it work in TouchDesigner.
The shader folder lists 23 different files, so I’m not quite sure how to bring it into TouchDesigner (maybe in a GLSL node?).
Is it possible to use this shader in TouchDesigner?
If anyone can let me know if its possible or point me in the right direction, I would really appreciate it!
Thanks for your time,