It’s been happening quite a bit. Sometimes I hit F2 in my RenderCore process which executes winplacement perform.enable = 1
and the process seems to hang forever. Strangely enough when I quit my other Touch processes, it comes back to life.
I’m not sure if that’s the same problem as this, as I can never see a message in the dos window, but this time I’ve right clicked on a SOP output to add an operator, and again RenderCore hanged. After quitting the other touch processes, it came back to life (and finally displayed the operators menu that I normally get right clicking on an op output) and my dos window is spitting out messages:
UI_Queue::drainevent : recursion… (refresh)
?
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