Hi all,
I’ve implemented an undo operation into an app for when the user deletes items. The item that’s deleted is actually a base component holding some custom parameters. I’m referencing these comps like this - "base_Cue*/null_CueInfo’ in a select chop, and like this ‘base_Cue*’ for a parameter chop.
Everything works fine as long as there is at least one item still being referenced by the chops.
Here are the cues present and happy -
They get removed as expected-
Performed undo on the deletion of all items and chops remain empty -
Anything I can do to jump start them aside from force cooking each?
Thanks!