Ultra reve upgrade ideas

Ok, today I bought the one year update because I was one year late and I needed the last POPs for october obviously (did u hear about the POPtober challenger ???)

Ok so I figure it out a fix I dreamed about didnt come out, SO FINALLY I’LL try to fast do my ALL TIME list of feature entitled : “WTF why it’s not there in TD yet???”

  • Desktop Audio in audio device IN :
    • Ok Im not sure if it makes sense to plug it into the audio device in tbh, BUT for maybe 6 or 7 years now, all the time I use the music I play on youtube or deezer or whatever to plug it into TD doing my audioreactive set up, and we cannot do it fast without an external thing, and it’s a pain in the ass, messing with virtual cable is a true pain, my one and only technique is to run OBS, add the NDI addon then stream out a NDI without any video juste to get the audio in realtime with a NDI top & Audio NDI… I mean, it seems so easy to add it in TD, OBS freeware do it since the beginning of it u know,
    • SO PLEASE FOR ONCE ADD IT IN TOUCHDESIGNER it will help everyone having MUCH MORE FUN working on VJ project in TD, like, for real!!!
  • Mouse IN not working outside of TD
    • idk if it’s complicated or no, but my followCursor tox wont work when Im outside of TD, this is so sad… please do it
  • info CHOP should have a channel to know how many input a node have
    • more easy to create dependence when you creator a bunch of replicated node or I don’t remember why exactly I wished it lol,
  • Movie file in should have a jump forward or backward buttons
    • many time I had to display films for others and client said “pause, no please go back go back” and then Im fcked playing with cue index to hope to jump to the precise moment (or lol did I just code a special tox to do it myself ??? ah yeah I think I did that one time lol)
  • Select CHOP should have a way to select channel based on index,
    • many time I got a chop with 10 or more chan and I want select one channel based on index (as a Switch would do, but if all my chan are in ONE node, I just cant and the way I do it is to got into DAT just to use select DAT with select row, then go back with my chan into CHOP) I feel it’s dumb abit
  • Joystick CHOP, I cannot get all the button, idk why
    • I think it’s start and select on my cheamp xboxlike controller I cannot get the start and select if I remember well
  • A collaborative Palette, I want to drop tox within the soft, and receive other tox from the community, don’t lie to me, it’s fully achievable but yeeah it’s a server thing project, but you already got a fancy website no?? LUL
  • Ok very last thing, I’d love that the touch player would be free for everyone, I think it would be so great, I wanna do little funny videogames in TD and send it to friend easily, or provide a tool for someone.. OH I dream of a touch player you open it and you scrolls thro a whole catalogue of project lol, idk where I’m going with this…
  • Right click on a node and put “memorize current par for new nodes created” and it just changes the base parametter once and for all when you drop a new name (MY big exemple is displace top, I NEVER USED it with 1 on X and Y, all the time I start from 0 using it lol)

Ok that’s all for my today upgrade ideas, !

I hope I didnt say dumb thing,

Here a funny screenshot just bc u’re so nice reading my post :

ULTRA_REVE

Hi @Ultra_reve

thank you for the list of suggestions.

  • Desktop Audio: added to the list of RFEs for future consideration
  • Mouse In CHOP: while the Mouse In CHOP is designed this way, the OP Snippet for the Mouse In CHOP is a asset provided by @nettoyeur that provides on windows the mouse position even when outside the TouchDesigner window.
  • Input Node Count: this can be retrieved by a python expression len(op('myOp').inputs) and maybe better suited for driving the Number of Replicants parameter on a Replicator COMP.
  • Movie File In shuttle parameter: Might be interesting to have the Cue Point parameter work in relative mode. Setting it to a negative value and hitting the Cue Pulse would then jump by n units relative to the current frame.
  • Select CHOP by Index: the Delete CHOP has this functionality by enabling Delete Channels, setting the Delete parameter to “Non-scoped Channels” and Select Channels to “By Channel Number”
  • Joystick CHOP: if you could let us know the product info of your joystick, maybe we can look into that. But would also be interesting as what channel this comes in for other applications.
  • Palette: noted
  • Player: noted
  • Operator Presets: check out @function.store tools on his github especially: 01. OpTemplates · function-store/FunctionStore_tools Wiki · GitHub

That’s quite the network :slight_smile:
cheers
Markus