A fine art studio in Brooklyn, NY is looking for a freelance Unreal Engine C++ and Blue Prints Developer to work with our tightly-knit team. The candidate will work either in-house or remotely.
Refactor and update our custom Leocore-to-Unreal plugin to work with Unreal Engine v4.20 and up. Help on the technical side to build our “gallery game” which will be used to visualize potential installations
Expert-level C++ coding
Extensive experience coding in C++ for Unreal Engine 4
Extensive experience developing with Blueprints scripting in Unreal 4
Basic skills in Unreal Engine 4 level creation, asset management
Experience with Touchdesigner
Experience in architectural visualization, particularly lighting
Experience with computer-controlled lighting
Experience with procedural/parametric modeling
Experience in 3D asset creation
TO APPLY: Send a brief statement of interest, resume, and portfolio to firstname.lastname@example.org.