FIXED: Unstable Player index kinect azure b33840

unstable Player index kinect azure.
attached link

I also got it to crash TD - still need to reproduce.

Thanks for the report. Do you know if the player data is more stable in the Kinect Azure CHOP or are the players disappearing from there as well?

Yet to check the chop side of kinect azure :-).
will do soon.

Was this video captured on the same machine you mentioned in the other thread with the Radeon card in it? The player index requires the CUDA body tracking system, so I wouldn’t actually have expected it to work at all unless the CPU toggle was on.

Hi ,
no
this case was captured on 2080ti, 8700k machine.
I will specify also hardware from now on.

I think I’ve identified the issue now and will have a fix out in the next experimental update. Thanks again for the report.