Updated Particle SOP

Hey Everyone, curious as what others in the Community think on this subject

It would be nice to have a more complex comprehensive particle operator.
I’ve been exploring Niagara VFX recently…and it’s rather powerful and easy to create layered and complex particle systems. I’d love to see an update or a new edition of the Particle SOP in Touchdesigner? perhaps with a GPU sim option (like Niagara)
Additionally it would be great to get be able to easily texture sample the colour from videos and images and integrate interactivity with optical flow (like the GPU particle example) in the operator

thoughts?

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