Context: When I perform visuals I have a ‘scene switcher’ system in which I load in tox scenes dynamically. I started updating from the older UI widgets to the current versions in my projects when I ran into this issue.
I’m having trouble using UI widgets in tox files that are loaded in dynamically. The widgets throw object has no attribute 'Widget'
errors on the parexec
ops when used like this. It’s making me wonder if there is an issue with the order things are getting loaded/triggered but I’m unsure how to resolve it. Anyone have ideas?
I’m on build 2023.11880 on Mac.
Attached is a simple project that repros for me – switching between the scenes a few times does it. Sometimes going into perform mode.
project.zip (74.1 KB)