Is there a reason why the groupPOP doesn’t support vertex groups? Also, can we access group info in glslPOPs?
Best,
Josef
Is there a reason why the groupPOP doesn’t support vertex groups? Also, can we access group info in glslPOPs?
Best,
Josef
Hi Josef,
No particular reason other than limiting the scope, I’ll add an RFE to extend group support to vertices.
Otherwise, you can’t access group info or add to groups in GLSL POPs at the moment.
Internally groups names are mapped to indices, since there is no string support in GLSL at the moment, so we’d need to expose that as well for the info to be useful, or for it to allow to add elements to a particular group. (Maybe a const uint var derived from the group name would be robust enough, TBD)
The workaround for now is to use temporary attributes, though that means extra copies.
I’ll add an RFE as well.
Edit: took the liberty to edit topic name so it’s easier to find in case other users are wondering the same!
Thanks for the reply!