Video Mapping on building

Hi, I’m creating a video mapping projection on a building with windows. What I want to do is have the particles detect the windows as an obstacle and bounce off them. How would this be possible?

Hello,

A very quick and dirty answer with SOP could be like that.

Bur you need to be more precise on what you want to do…

windowsParticles.toe (4.6 KB)

Thats what i want, thank you, next time i’ll be more clear.

Thank you and sorry for the inconvenience.