Hello TouchDesigner community!
I am using a single Movie File In TOP connected to a Geo, Camera, Light, and Render TOP. My video is being projected on a rotating 3D cube. The video randomly flips upside down while playing, then flips back again. It is not consistent when it does so. Therefore, using a Flip TOP isn’t a help because I need to simply prevent the video from flipping at random to begin with. Any advice on how to fix this would be greatly appreciated.
It’s likely that the issue is your mapping of the uv’s onto the cube that’s inconsistent throughout the frame range. Grab a SopTo DAT and watch the uv values as you hit ‘play’. If they change, then your culprit is the mapping.
Hello @antoinedurr! Thank you again for your help.
In my GEO, I have a Box SOP attached to a Texture SOP (screenshot below). I set up a SOP to DAT and monitored both the Box SOP and the Texture SOP while the video was playing. Both showed different values in the DAT, but these values did not change at all while the video was running (screenshots attached). Am I correct then that the mapping is not the culprit? If so, what else might the issue be?