Unless I am misunderstanding something which is quite possible, by default all Panel items (Buttons,Sliders, Tables etc) render on top of any 3D elements in your scene.
I am using a hand icon as a ‘virtual’ mouse pointer. However I can’t seem to figure out how to change render depths so that it renders on top of my Panel items instead of behind.
Can anyone help?
Totally! You can do this by feeding the gfx into a panel comp, that is set to fill x and y, turn click through on, and set the depth layer to make it above all other UI. gfx_over_UI.1.toe (4.6 KB)
No prob! I just keep seeing you post questions related to stuff I’ve been working on a lot recently, so lots of ideas floating around my head on the topics. Happy to help!