Visual Differences between Camera COMP and Render TOP

Hi, I’m a beginner at TouchDesigner and currently learning through various tutorials. I have a question regarding a discrepancy in the visuals of the particles I’ve created, particularly between the camera COMP and the render TOP, as shown in the screenshot below.

The camera COMP appears to display more and denser particles compared to the render TOP, even though I have connected the correct version of the camera COMP. Have I overlooked something? Or is there a specific setting that needs to be adjusted to make the visuals in the camera and render views match?

@JEONG I am not sure if you know this but I find it easier to judge without the alpha checkerboard by inserting an
RGB Key top right after render to make the background black. Try that and see if it changes your assessment.