VM and vGPU with Vulcan and GLSL Error

Hello,

I am attempting to load TouchDesigner onto a VM with a vGPU. It has an Nvidia A10-8Q. I am using a couple of MovieFileIn TOPs with a Remap TOP for an STMap solution to a project. The resolutions are quite high at 12k x 12k. When I make the connection, I get the vulkan device error. I changed the TdrDelay to 120 and the error still happens immediately.

I assume this is related to the vGPU but I am not sure how to proceed from here. Thank you for your help!

I think the first thing to check is to see if that happens with lower resolutions. The most likely cause would be running out of GPU memory. What is the GPU memory usage like for this project?
It’s also possible the operation is taking too long for the GPU, and it h as a timeout set to return an error if the operation takes too long (to avoid an complete hang).