Ok so I get this weird bug when Im working with .fbx
I have made an .fbx file with texture from blender. When I import it on a touchdesigner project it runs smooth with no problems.
But as soon as I save and close the project then reopen it the .fbx get completely destroyed.
A quick search indicates me that TD can be a bit quirky with .fbx. Do you have any solution or idea ? Could it possibly be the textures ? or some parameters on the FBX comp ? or in the blender export ?
Running on win 64 with the 2021.16410 version. Maybe an update would fix this idk.
.fbx animation attached in .zip
sniper mp7 v2.zip (830.8 KB)
.
Any help appreciated ! Thanks