I’ve imported a Blender FBX of a figure sitting on a cube into Touch. Animation works fine, and I’ve added the silver sphere MovieFileIn texture. This is successfully being applied to both the cube and the figure with a phong but the surface of the figure looks like a grey patchwork quilt with sparkly thread. Not uniform in color. Is this a UV mapping problem in the export from Blender (not done by me)? I might be able to get another export from Blender with the texture embedded but I was told this might cause an issue. Suggestions? Thanks!