What kind of operator can I use to place the camera in the 3D scene to match the projector?

I’m working on a body projection mapping piece that tracks clothing in real time as it moves,
and I was able to create a point cloud using RealSense instead of kinect to separate it from the background. I have been able to create a point cloud using RealSense instead of kinect to separate it from the background, but I don’t know what the process is for projecting it onto clothes in real time. However, I found out that I can project onto a moving object by placing the camera in a 3D scene that matches the projector.
The data is shown below. What kind of operator can I use to track and map the clothes? Also, are there any tutorials that would be helpful? I need lots of advice.
pointCloudaaaaa.toe (7.1 KB)

Hi @masaki1025,

haven’t tried to use a realsense with this, but theoretically the kinectCalibration Component from the Palette>Mapping folder does solve your issue: it calculates the position of the projector in relation to the camera.

A video walkthrough of the process is shown here:

Cheers
Markus

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