White box in the middle

Hello,

I am doing noise transformations on a grid with particles, i.e. translation, scale, colors, shall be pretty straightforward technically. Then I instance boxes on those points.

But on a render I am getting a static white box right in the center that I can’t remove.

Any ideas how to get rid of it? Thank you

Hello @anastasia.l

Would it be possible for you to share a sample .tox/.toe file? That would help to spot exactly what’s causing that rogue box in the center.

Thanks

As it often happens, the issue resolved itself in the process of asking for help.

So, in the instancing part, where I copy boxes onto points, the violet flag was on for the transform pop that goes after the box…At least it was a simple thing.

Thank you anyways, Guillaume!