I appreciate Keith’s efforts to make the animation system more robust, but I don’t think he has time to continue with that project, so im back to using the built-in animation editor. Would be great if it had bindings to Python so that one could script the transport controls of the timeline or any independent time systems in a network. As it is now I’m not finding ways to integrate the animation editing system into my custom GUI.
all the keys within the anim editor window (ctrl arrow = advance to next keyframe, create keyframe at … etc. ) would be great if were scriptable ?