Working GLSL TD Files for OSX Beta

Is that extension supported by your GPU? You can check by using the OpenGL extension viewer app made by realtechVR

  1. make a text DAT, and paste the “extension GL_ARB_gpu_shader_fp64 : enable” line inside.
  2. drag the text DAT (or type the name of the DAT) into the Preprocess Directives parameter, in the GLSL Multi TOP.

Took me a while to figure this out, but I was so happy when i did, that I had to come here and share :slight_smile:

Hope this helps!