Is that extension supported by your GPU? You can check by using the OpenGL extension viewer app made by realtechVR
- make a text DAT, and paste the “extension GL_ARB_gpu_shader_fp64 : enable” line inside.
- drag the text DAT (or type the name of the DAT) into the Preprocess Directives parameter, in the GLSL Multi TOP.
Took me a while to figure this out, but I was so happy when i did, that I had to come here and share
Hope this helps!