|
[GLSL] Trying to recalculate pixel transform by GLSL. (Cannot find tutorial back)
|
|
4
|
17
|
August 18, 2026
|
|
Option for Uniform Array in GLSL COMP
|
|
0
|
17
|
August 15, 2026
|
|
Name Mismatch Error
|
|
28
|
590
|
July 24, 2026
|
|
Sharing my .tox Puzzle Matte tool - Cleanly isolate saturated RGB, CMY and White from images or video into separate mattes.
|
|
2
|
67
|
July 6, 2026
|
|
Equirectangular shader setup for a mesh
|
|
1
|
37
|
July 6, 2026
|
|
MindDesigner / tdmcp: an MCP server that builds real TouchDesigner networks from plain language
|
|
2
|
342
|
June 8, 2026
|
|
Set Clone Type by ID in Copy POP/GLSL Copy POP
|
|
7
|
184
|
May 2, 2026
|
|
Generating a line with mouse click
|
|
0
|
44
|
April 28, 2026
|
|
Run out of gpu memory error crash
|
|
5
|
126
|
April 27, 2026
|
|
Reintegration Tracking fluid simulation (Shadertoy port) broken in TD 2025 glsl version 4.3 — NaN propagation in feedback loop
|
|
10
|
151
|
April 11, 2026
|
|
[RFE] Physically-based attenuation for lights toggle
|
|
0
|
38
|
April 2, 2026
|
|
Chop Lookup in GLSL Pop / code review & best practices
|
|
1
|
68
|
March 30, 2026
|
|
Controlling colors dynamically with data via UDP/OSC
|
|
2
|
73
|
March 24, 2026
|
|
Problem with shader conversion
|
|
0
|
37
|
March 5, 2026
|
|
Struct Buffer GLSL compute
|
|
3
|
61
|
February 18, 2026
|
|
glslPOP uniform sampler array
|
|
1
|
44
|
February 2, 2026
|
|
Weird visual delay in Play mode with rendered POP wires
|
|
1
|
28
|
February 1, 2026
|
|
Glsl POPs has no input index option for TDInputPrimType() on Mac
|
|
1
|
41
|
January 19, 2026
|
|
mTD3DImageOutputs[] works but outputs an error
|
|
3
|
226
|
January 12, 2026
|
|
Crash when activating Geo COMP Viewer with a broken GLSL POP in Instancing chain
|
|
2
|
40
|
January 6, 2026
|
|
Implementing nDisplay-style “mesh as framebuffer” rendering in TouchDesigner
|
|
5
|
226
|
January 5, 2026
|
|
GLSL questions for beginner
|
|
9
|
501
|
December 9, 2025
|
|
Trying to connect GLSL shader to kinect for hand control instead of mouse
|
|
2
|
202
|
December 4, 2025
|
|
Glsl POP hardware collisions documentation?
|
|
6
|
162
|
December 2, 2025
|
|
Passing time to GLSL TOP/MAT
|
|
1
|
84
|
December 1, 2025
|
|
Glsl MAT different depth calculation for light depth pass
|
|
1
|
33
|
November 28, 2025
|
|
FIXED: [2025.31550] GLSL COMP sampler settings are not applied correctly
|
|
2
|
57
|
November 17, 2025
|
|
Compute velocity in GLSL pop
|
|
6
|
284
|
November 11, 2025
|
|
GLSL POP - inexplicably crashing
|
|
2
|
77
|
October 17, 2025
|
|
Multiple passes on a network
|
|
3
|
109
|
October 9, 2025
|