Making a ribbon with triangle strip in GLSL vertex
|
|
0
|
19
|
September 29, 2023
|
FIXED: Parameter to provide variable number of inputs to GLSL Multi TOP
|
|
2
|
302
|
September 27, 2023
|
Sampling texture at arbitrary 3D surface points & render the result
|
|
6
|
66
|
September 26, 2023
|
Is there any way to view TouchDesigner GLSL source?
|
|
3
|
115
|
September 25, 2023
|
Long thin textures vs packed squares
|
|
1
|
39
|
September 25, 2023
|
Outline with Smooth and sharp edged
|
|
2
|
42
|
September 25, 2023
|
RESOLVED: Incorrect default dispatch parameter for compute shaders?
|
|
1
|
59
|
September 21, 2023
|
How to make the triangle on the square disappear
|
|
6
|
57
|
September 13, 2023
|
Rendering a camera across four quads
|
|
1
|
33
|
September 6, 2023
|
GLSL Vulcan Device Errors on MacOS
|
|
2
|
35
|
September 5, 2023
|
First-party support for the ISF shader format
|
|
0
|
55
|
August 20, 2023
|
TDLights seem to have position and direction camera dependent and not world space as said in the docs
|
|
1
|
52
|
August 2, 2023
|
How to change particlegpu extraforce metaball shape
|
|
3
|
170
|
July 13, 2023
|
FIXED: [2022.33910 - GLSL TOP] Specialization Constants don't trigger updates with compute shaders
|
|
2
|
160
|
July 6, 2023
|
Kinect Color Point Cloud on Mac
|
|
0
|
130
|
June 29, 2023
|
Instancing bug with compute shader
|
|
4
|
152
|
June 26, 2023
|
FIXED: Crash when deconnecting the GLSL TOP from its Shader Text DAT
|
|
4
|
141
|
June 22, 2023
|
Lost info_DAT connection
|
|
4
|
85
|
June 22, 2023
|
[NVIDIA FleX] Cloth TOP is on GitHub
|
|
16
|
1544
|
June 21, 2023
|
FIXED: Rendering error when instancing and applying glsl mat with geometry shader
|
|
3
|
170
|
June 19, 2023
|
imageAtomic operations don't work on AppleSilicon
|
|
2
|
83
|
June 16, 2023
|
Chop Channel data into GLSL Array
|
|
2
|
100
|
June 6, 2023
|
GLSL TOP - Compute Shader - Feedback Loop without Feedback Top
|
|
1
|
156
|
June 6, 2023
|
Compute Shader Debugging options
|
|
4
|
113
|
May 24, 2023
|
#include shader from file?
|
|
4
|
93
|
May 18, 2023
|
FIXED: Glsl extension GL_EXT_shader_atomic_float2 crash
|
|
4
|
145
|
May 9, 2023
|
ADDED: Output shader from Material using Python
|
|
4
|
280
|
May 5, 2023
|
Normal calculation in DATToSOP or Geometry shader producing a mix of negative and positive normals
|
|
2
|
74
|
May 1, 2023
|
Adding colour to 3D geometry when instancing onto a 3d matrix grid for LED strips
|
|
5
|
216
|
April 30, 2023
|
13 Tap Bloom for TouchDesigner ( release )
|
|
0
|
347
|
April 28, 2023
|