Multi GLSL TOP & Geometry Instancing - How to render different colors for my particle system?
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1
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9
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March 3, 2025
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Maincubemap in shadertoy
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5
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33
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January 3, 2025
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Opticalflow instead iMouse
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0
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12
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October 30, 2024
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Why Isn't my GLSL shader detected by the camera?
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2
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91
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June 1, 2024
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Before using TouchPlayer, I've some questions
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1
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184
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March 4, 2024
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Screen Space Horizon GI
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1
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207
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January 12, 2024
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Smoothstep bordered circle within "dent" base (from palette)
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1
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195
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December 18, 2023
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More than 16 GLSL input samplers on macOS
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2
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434
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October 18, 2023
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Long thin textures vs packed squares
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4
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188
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October 13, 2023
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Compute Shader Debugging options
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4
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392
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May 24, 2023
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Exporting from TD into Shader Toy
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0
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374
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January 18, 2023
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FIXED: Experimental 2021.38110 - RayTK rendering strobes
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3
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529
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September 22, 2022
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Check for support for #include in GLSL
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12
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2001
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December 19, 2021
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Ghost shader / texture
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1
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939
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October 14, 2021
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Exporting vector files from a glsl top? Any chance?
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0
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361
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August 27, 2021
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FIXED: Compute shaders with multiple passes and multiple color buffers cause TD to crash
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3
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480
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April 8, 2021
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Mesh Sphere SOP showing up as all black
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2
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893
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March 17, 2021
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Geometry Shader convert between input primitives (points,lines_adjacency)
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0
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348
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March 15, 2021
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Real-time ray-marched 3D Volumetrics in TouchDesigner (online course)
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10
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3060
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September 10, 2020
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Specialized typed shader parameters
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0
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391
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March 20, 2020
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